Lua
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Lua is a lightweight multi-paradigm programming language, designed as a scripting language in 1993 by members of the Computer Graphics Technology Group (Tecgraf) at the Pontifical Catholic University of Rio de Janeiro, Brazil.
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Lua in Unreal Software games
In Unreal Software games, Lua allows you to add modifications to the game strictly server-side. A large number of said modifications are shared by Unreal Software users in the File Archive.
Lua comes already installed with Counter-Strike 2D and Carnage Contest, however, if you want to create own third-party modules (written in C), you would need the Lua library (lua5.1.dll) to create them[1].
Links
- Official site
- List of all CS2D Lua commands
- List of all CS2D Lua hooks
- List of all CC Lua commands
- File Archive
See also
References and notes
- ↑ How to write a binary module by Flacko
